// 
// ActivityCreativeDvcypf_Reminisce.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "ActivityCreativeDvcypf_Reminisce.h"
#import "ActivityCreativeMmpulct_Game.h" 
@implementation ActivityCreativeDvcypf_Reminisce 
#pragma mark:需要设置阴影的时候，必须设置shadowOpacity的值是在0.0到1.0之间传数据统一通过body传，可以是多种类型 
 + (void)G9X_ac_X19_viewController_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"umbrella"];

    NSLog(@"%@===%@", msg_X13_,@"tencent");

}

#pragma mark:对于HTTPS的都会触发此代理，如果不要求验证，传默认就行layer三种拉伸过滤模式 
 + (void)G9X_tt_X01_effervescence_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"crush"];

    NSLog(@"%@===%@", msg_X13_,@"viewController");

    //调用G9X_ac_X19_viewController_A8P 
 [self G9X_ac_X19_viewController_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:通过JS与webview内容交互在iOS上默认为NO，表示不能自动通过窗口打开 
 + (void)G9X_okg_X12_shipshape_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"passion"];

    NSLog(@"%@===%@", msg_X13_,@"Butterfly");

    //调用G9X_tt_X01_effervescence_A8P 
 [self G9X_tt_X01_effervescence_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:shadowRadius控制着阴影的模糊度，当为0的时候，阴影和layer就会有一个明显的分界线，当值越来越大的时候，就会越来越自然和模糊定义一个固定的边框和一个在图层上面可以拉伸的区域 
 + (void)G9X_cd_X09_hippopotamus_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"effervescence"];

    NSLog(@"%@===%@", msg_X13_,@"view");

    //调用G9X_okg_X12_shipshape_A8P 
 [self G9X_okg_X12_shipshape_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:这样就能实现OC调用JS 方法接下来实现代理方法 
 + (void)G9X_okg_X12_view_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"shipshape"];

    NSLog(@"%@===%@", msg_X13_,@"smithereens");

    //调用G9X_cd_X09_hippopotamus_A8P 
 [self G9X_cd_X09_hippopotamus_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:真机地图适配无线真机测试 
 + (void)G9X_snk_X15_fuselage_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"freedom"];

    NSLog(@"%@===%@", msg_X13_,@"viewController");

    //调用G9X_okg_X12_view_A8P 
 [self G9X_okg_X12_view_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:页面内容到达main frame时回调定义一个固定的边框和一个在图层上面可以拉伸的区域 
 + (void)G9X_ef_X20_flipped_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"smithereens"];

    NSLog(@"%@===%@", msg_X13_,@"hodgepodge");

    //调用G9X_snk_X15_fuselage_A8P 
 [self G9X_snk_X15_fuselage_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:代码的注释方式五花八门shadowRadius控制着阴影的模糊度，当为0的时候，阴影和layer就会有一个明显的分界线，当值越来越大的时候，就会越来越自然和模糊 
 + (void)G9X_ac_X19_serendipity_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"fuselage"];

    NSLog(@"%@===%@", msg_X13_,@"nostalgia");

    //调用G9X_ef_X20_flipped_A8P 
 [self G9X_ef_X20_flipped_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:代码的注释经常被人忽略，其实注解有很多好处传数据统一通过body传，可以是多种类型 
 + (void)G9X_ef_X20_viewController_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"view"];

    NSLog(@"%@===%@", msg_X13_,@"Galaxy");

    //调用G9X_ac_X19_serendipity_A8P 
 [self G9X_ac_X19_serendipity_A8P:arg1 msg_X13_:msg_X13_];

}

#pragma mark:看一下iPhone X的模拟器样式可以注入多个名称（JS对象），用于区分功能 
 + (void)G9X_bag_X11_final_A8P:(NSString *)arg1 msg_X13_:(NSString *)msg_X13_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [msg_X13_ substringFromIndex:1];

    [msg_X13_ isEqualToString:@"effervescence"];

    NSLog(@"%@===%@", msg_X13_,@"eternity");

    //调用G9X_ef_X20_viewController_A8P 
 [self G9X_ef_X20_viewController_A8P:arg1 msg_X13_:msg_X13_];

    //调用ActivityCreativeMmpulct_Game 
 [ActivityCreativeMmpulct_Game G9X_ssw_X11_reminisce_A8P:arg1 snk_X15_:msg_X13_];

}


@end
